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I am a co-founder of muse.com to
develop social self expression for mobile devices, game machines, and
the web. In the process, I created a visual music synthesizer, called
Sky which has been performed at raves, clubs, and concerts, for
example. I'm
also
creating a social media ontology, call Tr3, that connects Human
input devices, game engines, and social media, into a new kind of
performance mash-up.
In 2005, I
helped out at Snocap with their retailer SDK, security analysis, and
value proposition analysis.
I also
co-founded Vuppet Corporation, which created gestural input devices for
games and virtual puppeteering. In the process, I invented a 3D input
device using MEMs
sensors, wrote the original patents, coded a 3D prototype using DirectX
and
OpenGL, and put the results into the hands of ecstatic clubbers, for example.
Previously, I
was co-founder of TestDrive
Corp. In the process, I invented Electronic Shrinkwrap (US Pat.
5341429 ) and Virtual
Install (US Pat.
5642417 ) which pioneered content distribution. I also laid out most of
TestDrive’s original architecture and wrote much of
the
client code. Investors included Intel, U.S. Venture Partners, R. R.
Donnelley, and Jim Bidzos .
As a
consultant, I created the first object oriented test suite
for Borland (Turbo Pascal 5.5), was the lead programmer for the the
first major electronic software distribution product
(Lotus Choices), prototyped the first sheet music kiosk (MusicWriter),
conceived the first hypertext and packet radio newswire service for
Equitorial and Apriori, and conceived the first interactive project
management GUI and DBMS for Xerox and Aha, Inc.
Prior to
that, I led software based project management seminars for Fortune 500
companies and government agencies, and provided technology due
diligence for an angel investor.
I’ve also
developed copy protection, sound drivers, eWallets, font tools,
graphics, compression, cellular automata, and crypto for anonymous
collaboration.
Still curious?
Here is my
excruciatingly detailed technical resume.
Oh yes, I’ve
also been known to play the occasional music and visual
gigs.
But, enough
about me...
How about you?
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